Hey :),
yeah I don't like the behavior of auto facing back to forward. So this is one of the things I will polish after the jam ratings are done.
Do you have an idea how to make it more clear, that there is another world, which can be entered by the controls? Which feels more natural, when not reading the text? I know the feeling of just skipping the parts where things can be read, because I just wanna play the game :D.
I definitely want the player to engage the enemies. But didn't built in any enemy movement, yet. I will polish this later with all the other polishing. So 100% agree on that.
Thanks for the nice and very good, critical feedback!