EDIT: ACTUALLY THIS IS COMPLETELY FIXED IN THE NEW UPDATE! JUST PLAYED, THE MOVEMENT IS MUCH BETTER NOW! :DDD
You know the beginning of the speedrun before doing the "double jump" tech, how i walljumped off of the first wall, and then turned around again to dash over it? when trying to do that i realised that if i pressed dash a bit too early, the dash wouldn't register. That was what i was trying to point out, there's a bit of a "cooldown" on the dash whenever you walljump, making jumps like the one in the beginning of my old speedrun a bit harder to pull off. I wanted the cooldown to atleast be a bit lowered (if possible ofc)
it wasn't a very big deal, just something small i noticed, sorry if i was unclear. The cooldown does also exist after ledge grabbing, making dashing a bit more difficult after any of those movements