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Yeah, I was... well... back and forth about the back and forth mechanic. Obviously, it is conceptually where the whole game stemmed from, but I kept playing around with exactly how it worked. Ended up keeping it as simple as it could be, which I think for the sake of the jam was probably a good call. Might mess around with it more if I do end up expanding on this though; I think I agree with you in that the flipping mechanic is ultimately what interests me the most here. 

My rambling aside, I'm glad you enjoyed it! Thanks for playing!