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The system will not be able to automatically update that change; you will need to do it manually. I mean, thinking about it, it's practically an impossible feat, right?

I still don't quite understand how the plugin works. So for example, I have a message that says Hello, then if I export all the message to a file and translate directly on the file to Hola, the game will automatically change the existing message to Hola? Or do I need to do something else to the messages like replacing Hello to something like {code123}?

(+1)

It is the first case. The way the system works is that it will match keywords to find the value.You can change the value at your will, but if you decide to change the key (the message in the game), you will need to update the translation data file manually.