Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Funny and fun to play around with. Such a simple idea but the absurdity and the illustrations make it work. I only managed three achievements, but I think an expanded version of this with more to explore and more weird branches to go down could do quite well. I couldn't tell if or when the two dimensions were affecting each other, and focusing on that aspect (not necessarily making it more obvious!) feels like it has a lot of space to grow. Was this made in Twine, by any chance?

(+1)

The more I worked on this, the more I worried that the fact that the dimensions do have ways of effecting each other got lost. In an expanded version (in the works now!), I definitely agree that should be a bigger focus. It was kinda sorta the original idea of the game after all, haha.

And yeah, this was made in Twine. It's my second time using it, and I freaking love it so much. Been working on a much larger game with Twine for a little while now as well.

Thanks for taking the time to play! Appreciate the feedback!

(+1)

I am continually amazed by the things people can do in Twine. Every time I try my hands at it, I end up getting lost in connections or frustrated with variables. I suppose this is as good a reason as any to try again. Looking forward to seeing more!

(+1)

I think it's awesome, but it definitely gets tangled up pretty quick in my experience. Still trying to figure the best way to organize things. My first game I made with it I shoved pretty much all text into an object, had a total of like four passages that were actually where the game happened, and just switched out the text in those passages based on variables matching up with the object's keys . It was a mess, but it was honestly an easier way of getting into it for me because I basically made it work closer to what I was used to (Python and Pygame) and didn't have to wade through pools of passages, haha.