Hi Yal! Hope you've been well. Any ideas on the best way to implement a "totem" system?
Basically, certain moves create totems - essentially a temporary, targetable object that gives buffs, etc until they are destroyed.
I thought the best way would be to add them to the Dex .Then have them sent out, then destroy the instance when they reach 0 HP or at the end of battle.
I'm not sure how to approach adding a temporary mons to the battlefield (also considering the opposing team could use this move!) I'm thinking the move would have to temporarily increase the max team size to work.
Any thoughts are appreciated :)