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Loved the art, it's very cool that you're using AI to help with quick game creation. The background switching mechanic was really cool, there's a lot of potential for puzzle-solving there. Floating and flying around felt super cool, and I like that its duration was indicated by the visual effect, very cool. Good work with the voice acting, too, it helped sell the experience. 

I unfortunately didn't get very far though, I wasn't able to solve the puzzle in the second room, I'm not sure if I was supposed to move that idol up to the upper barrier or if there was something else I was supposed to move, but either way I couldn't get it to work. :(

I'll probably go back again later and try some more though, the aesthetics and presentation are worth the asking price.

You are good. The idol is not needed in the second part of that level. It has more to do with dimension shifting to solve. Good luck if you go back and try again. It was a good experience I had with MidJourney. I will say it is better at making the props and platforms then at trying to get it to help with character stuff. Though, it is really good at giving you character concept art or silhouettes. This means you can use it as a spring board if you were stuck on how to design a character. Thank you for your awesome reply!