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(+1)

I think I like the idea of it a little more than the execution of it.  I did it at first just going through 2D and hit the end game real quick.  Then the next time around I went to 3D mode to collect all the items and when I went near the end, it put me in 2D mode and I couldn't access the end game without going back into 3D because the character wasn't aligned with the end game part.  I also had trouble aligning the character with the 2D view.  I think it might have been a bit better to make it so that when you go into the 2D view, it accepts A , D as backwards and forwards in relation to the camera view so that it controls like a sidescroller.  That all said though, great job getting all of this done solo!

(+1)

Thanks for the feedback, I really appreciate it!

You are right, the controls should follow the game status (2D should use A/D to move, 3D the actual control). I will implement this change in the new version, with other improvements (graphics, sound etc).

Thank you!