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The boy's daydream of going on a quest fits the jam theme quite well. As for feedback, I think the inside of the house is a bit too spacious. Maybe lookup floor plans as reference when you design the layout of the house. Secondly, a visual cue as to what the berries look like may be helpful to the player. Good job on the game.

Thank you for your feedback. I also thought that ı should have added a visual clue for the berries but time limit caught up to me. ı wasted too much time in level design and asset search. I do think the house is a bit big too,  I made it big to gain some gamplay time at the start but then ı didnt have enough time to finish. Also the project kinda changed in the middle again bevause of time limitations.