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I used long texts because not everyone has the desire to rush through every small piece of dialogue, and I didn't have enough time to properly design the UI. I had to prioritize coding and environment design.  Yes, I agree that level 2 is slightly difficult, and I think I will reduce the spawn time of useful objects. It's my first game jam, and I didn't consider that players would be trying out many games and might not want to fully understand or master the mechanics. If there's any difficulty with the level, I have left a short video in the comments as an example of how to navigate through it.

Thank you for your feedback!