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I'm really biased but I think the power in this game is very neat! Ahaha.

You used it very well for the puzzles, I especially liked slipping between the circular switches to turn them. I also liked doing similar with the spike traps, however I found it difficult to tell which set of spikes were up or down at any given time.

The look of the game is also nicely distinct with fits perfectly with the journal's writing of exploring an ancient and dark tomb, getting perhaps a bit corrupted along the way.