Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

very cool interpretation. the split-screen that allowed simultaneuos control of both characters was really cool and honestly something I could see work for a longer game as well. 

It was also surprising how well all the animations worked - I guess DOTween has something to do with that? is that a big difference to the unity animator?
and the sound design! and the short, but complete story that you told! 
really good stuff. 

would be honored if you play my game as well - it's a take on point'n'click adventures as well

(+1)

Thanks for the feedback! Most of the animations were from Mixamo with Unity's Animation Rigging package used to tweak them. I actually used DOTween very little, just for some subtle adjustments when the girl was being carried and put down. It's really just for tweening individual values and makes it easier to LERP without coroutines.

I played your game, too, rated and left a comment.