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I like the choose your own adventure story aspect of the game. The UI could use more polish. The way it is represented it looks like the green circle is the player health and the red the enemy health. I didn't realize the green actually represented energy at first. It is a nice touch having the player's portrait change as you take more damage. The combat itself needs some work. The pacing is WAY too slow. Also having to reload a gun after each shot and waste a whole turn is tedious. I found the melee weapons to be much more effective. I died my first run but was able to clear my second run. It was a solid use of the theme!