Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

That's actually a really good point! The hitbox is waay smaller than the sprite, but since I already knew the size of the hitbox myself I didn't think to teach the player that you can actually fit through one tile high tunnels... I reckon I should either have forced the player through a one tile high bit in one of the early levels to show it's possible, or maybe adjust the size of the sprite. Super helpful feedback, thank you!