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(+1)

I like platformer, but this is so fast that i didn't get far.

sometimes when jumping to the wall the character clings to it when holding horizontal control (half-implemented wall climbing?). The jump seems to modify horizontal movement as well.

The ghost changing expression is a nice warning, though i can't stop on time and hit them anyway.

I tried my best to animate the ghost hehe! I'm not an artist, but I'm starting to use aseprite more often :)

The cling to wall was a feature we added but  didn't continue on developing, sadly now it just looks glitchy

Thanks a lot for playing!