Great Idea :D
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Dimensional Dreamcatcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #168 | 3.818 | 3.818 |
Story | #298 | 2.485 | 2.485 |
Mechanics | #314 | 3.091 | 3.091 |
Fun | #339 | 3.121 | 3.121 |
Aesthetics | #476 | 2.909 | 2.909 |
Music | #702 | 1.424 | 1.424 |
Sound | #740 | 1.303 | 1.303 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
5
Did you use any existing assets? If so, list them below.
No we didn't. We created every asset.
Comments
Nice idea on the game. I enjoyed it. I did however have 2 issues. The first one was that I changed dimensions in a room in the upper left and ended up on top the world level and fell out of the world endlessly. Then I felt like the overall speed of the ghost was too fast. I kept missing platforms by overshooting and what felt like a slide. I think just decrease the speed a bit and tightening up the jump a bit would make the character feel so much more responsive and fun. This is my opinion. The overall game play was fun and did really enjoy the dimension shift to get to other areas of the map.
Difficult little game. I love it as it shows the importance of planning out your game and it is clear you guys did that! So good job! I wish there were checkpoints at the dimension rooms as that would enable us to continue in the event of our early passing but I think it is cool! I did find the jitter movement hard to adjust to but I liked it and I cannot wait to see what else you guys make!
What a challenge! I really dug the dynamic aesthetic of your game, and the straightforward control scheme. I also really like that it is a genuine maze. The first time I avoided multiple ghosts just to come to a dead-end, I was like, “Ooooohhhh ffffuuuuuuuuu!” Great stuff, and a nice classic feel.
I like how the background looks. The player character is a bit too fast for me. How you make the stage like a maze is interesting. Wish there was some audio.
Good job on the game.
I like platformer, but this is so fast that i didn't get far.
sometimes when jumping to the wall the character clings to it when holding horizontal control (half-implemented wall climbing?). The jump seems to modify horizontal movement as well.
The ghost changing expression is a nice warning, though i can't stop on time and hit them anyway.
I liked the vibes, and the art style reminded me of something retro I would have played on an old PC back in the day. (In a good way!) The player movement felt a little off to me, and I think I might have had more fun if I could dimension switch anywhere, rather than in specific rooms. Good work in a short period of time!
Cool mechanic! It would've been nice to have some way of killing the enemies, but I had a great time flipping between the dimensions. I liked the gothic art vibes I was getting from the dark dimensions. I didn't manage to beat it but I am very bad at platformers so 🤷♀️
Good job creating your own assets. Movement needs some tuning, I found it hard to control. Great job, it's not easy to make a project of any size in 10 days.
I see, the cover image had me thinking you'd be attacking ghosts, but you ran into some unexpected hurdles during development. But despite that, you pulled through and made a working, challenging game with some charming aesthetics! Great job!
Reminded me of the Super Mario World haunted house levels. Fun vibe. Kinda tough to avoid the ghosts but I did manage to beat it. Wish there was some audio. Nice job though!
Nice job. I really like how fast the movement is. And great job with the theme!
Well I really like the game art used in the game they really pop and the logic used for ghosts (really nice pathfinding), the levels are well designed good work on that the controls are a little bit off it's taking time to get used but otherwise this is a good foundation to a full game good job guys I enjoyed the game.
Good job for creating the world! The movement needs polish, and also the placement of enemies is often just frustrating. Overall, an ok work
Very well done! The dungeon is huge, good job in creating the level in the little time we had. :) Considering you created the assets yourselves is even more impressive.
Great job!
Wow you move fast, is that intentional? And you created all the assets yourselves? Amazing!
You have done a great job. Great base for a full game. Congratulations!
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