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Oof, that is a detailed look into what I’ve got going on. I admit, my social media presence isn’t exactly “focused”, but I have my analytics, and both Twitter and YouTube have added traffic to my Itch.io page. Granted, part of that is, before Elon took hold of Twitter, I did use the promote feature, which got my stuff to a decent number of people for a relative pittance per tweet.

The reason, I believe, that that hasn’t translated into followers on my itch is that I post more information on my other platforms as opposed to here, this just isn’t the place I tend to be most of the time as of yet.

(+1)

Oh, I am not on twitter, nothing to do with Musk. I just look at numbers and guess a lot. The one dev I looked at had like 5k followers on itch and 2k on twitter. But another one i just looked at had 60k on twitter and only 10k on itch. But that latter is at it for 5 years.

What they have in common besides the obvious success, is that they have not only a demo version, but they both even have playable web version of their game.

It makes access to a game just so much easer it you do not put hurdles for the player. No download required, no paywall. They do sell the full version , it is not donation ware.