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(+1)

Great game and nice aesthetics! Movement was a little hard to pick up at first, but after you get used to it, it is all right. Minimap is a little too hard to navigate and I think it would be better if the pickup points were divided over the map. Good work, congratulations!

Yeah, I wish I would have playtested the navigation aspect with someone beforehand but I didn't have the opportunity. Had a buddy over today and had him play and watching him struggle to figure out the first couple deliveries was painful. I must have fallen into the classic dev trap of "well, I know the map, how hard can it be?"