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So tried your game out. I like the models you all made. Very interesting and nice setting it had.  I like how the game had it where you block and the enemy would react to a parry and lose it balance. Just a few things like to point out. If you were running while doing a charge attack it have it where your character would charge forward and slide on the floor like ice skating.  Next, maybe have it where the camera doesn't go thru the walls, it had it where I could go thru the wall and see thru and could ruin the view of things a bit.  Lastly, the railing where the red knights were, they had it where they went thru it and attack me when i went to the box so not sure if that was intentional or not, just wanted to point this out. Very interesting game you have here. 

Thanks a lot for your feedback! I really appreciate it and i'm happy you did enjoy the game
Yeah the "slide" during charging attack is volountary i wanted to make the player move during that attack since the animation is rotating (sadly we couldn't make/find a better aniamtion to justify the movment).
For the camera yeah i have to tune a bit the collision detection in the script i didn't use cinemachine a made a custom script for it.
For the red knight they don't pass through wall but trhough the opening between columns i made this becasue during the test since we were running out of time i didn't manage to make a better pathfinding for enemies. so they ran at the wall, so i made them walk throught the openings 

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Ok np. Just wanted to give my feedback to help you out for next time.  Still an interesting game you have here :)