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(+1)

Pretty fun! I like tower defense games though I'm not very strategic with them most of the time. It took me until the second run to realize that I could manually gather stones myself, I thought all I could do was assign workers the first time. That said, even mashing space to get a ton of stones wasn't enough to offset the increase in purchase cost.

Did you know that while the player is holding a turret to place, it actually fires at enemies? This gives you a fully mobile weapon you can bring to any area of the map, the only 'price' for it is that the game is much slower during placement mode. However, even with that I was quickly overwhelmed when the tower prices soared up past 300 and the enemies poured in faster and more resilient each time.


(+1)

Thanks for trying out the game, and for giving it a second try! Yes, the information regarding what each gathering-thing was doing should've been made more obvious. And also better feedback for the player when something was clicked. Sadly the balancing got a little bit unfair after a while, the idea was to have stronger towers but time escaped us!

Hahaha yes, that bug was uh... Funny... We found it super late and just didn't have time to fix it, we decided to leave it in as a fun gimmick, but if we are fixing things up afterwards it is definitely something we are removing.

Thank you again! I hope you had fun!