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Great game, wish my school had this when they were teaching us to type!

Only suggestion would be a "quick replay" button that would skip the opening dialog, but that's super minor.

The hardest cells for me had the word "armour", which my fingers just refuse to type!

One other suggestion - consider putting the characters remaining somewhere closer to the player's sight line.  I found myself rarely checking my chars and then being totally surprised when I ran out.  Implementation-wise, I imagine this as a colored box that appears under the current cell.  It wouldn't obscure the current cell or the  neighboring cells, just give an indication how much health is remaining and maybe a better indication when health is being lost.

Hey, I know it's been a while, but I've just released the full version of the game. There are many new mechanics, and the character count is now shown in the cell highlight, right underneath the cell. Feel free to try it again!