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Started playing this for a bit, feels pretty good so far! The main mechanic is somewhat reminiscent of Fishbane (which I’ve only watched, never played) and has some really neat potential I think. The vibe you’re going for works very well and the music compliments it nicely. Level design also seems pretty good so far, with a nice open-world feel and hints of future upgrades.

Since this game in its current state already feels quite polished, I’ll be a bit nitpicky here:

  • I thought the beginning of the game felt a little slow, culminating in a first boss fight that I felt could have been almost half as long while still bringing the idea across. Might also be partly due to the character, while feeling generally very good to control, does feel a little slow. Apparently there will be a dash upgrade later in the game, which I hope will counteract that a bit.

  • Generally, the lighting effects looked pretty good, but sometimes they hindered readability a bit and on my very much non-gaming (but somewhat modern) laptop, the framerate already dropped to 40 fps. An option to reduce those effects might be nice. (In general, I think the game might be at a point where it’s worth considering putting some work into a settings menu)

  • I haven’t gotten very far in the game, but right now I’d love to see some more puzzly uses for the spear than just to make impromptu platforms. Maybe that’s already in the game in later sections, though?

Anyway, as I said, those are nitpicks and the game as a whole feels very good already. I’ll definitely keep playing this and when this gets a full version, there’s a good chance I’ll buy it. Great work, keep it up!

Hey thanks for the awesome feed back! I'll add it to my notes now :D  Yeah I hope to have some settings for the lighting effects and I will definitely make the first boss shorter~ also I'm trying to make a phase 2  that changes it a bit as well. Thanks again!