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(+1)

Great job! The story was interesting, and the photo mechanic is well implemented. One point of user-friendliness that would help is giving a bit of space between detecting the click for advancing the dialogue and the one for signalling a clue. I managed to waste all my chances to look at a photo due to over-clicking but perhaps that’s just me.

This is a good solid foundation for a micro release, the mechanics are solid and with some more time, I’m sure the art would shine. If you added two more “cases”, I’d think you’d have a nice little product.

(+1)

I really appreciate that feedback. You pointed out one minor flaw that I ran out of time on but yeah I agree with your assessment - I did the exact same thing a couple times in playtesting haha. I am going to be doing something very similar to this that will involve multiple adventures so it's really nice to hear that it may be a viable effort. Thank you for playing!