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I think the game had a good idea behind it, but the movement didn't work that well for precise platforming (especially the end I was not able to land even on the first one). 

I liked the idea of remembering where the platform was and trust jumping before switching, could work nicely if the movement/jumping felt a bit better. I can't exactly say what it was about it, it wasn't bad, but it was missing something, it didn't feel like it did exactly what I expected.

Very punishing to start always from the beginning :D I didn't mind it at first, but once I always got through the "easy" part and to the last steps, I was annoyed that I had to run through everything again :D 

(1 edit) (+1)

Thanks for trying the game! Yeah, I think the jumping could use some improvement. I was thinking of adding more aerial control. Unfortunately, I didn't have the time to try it. I also thought of adding checkpoints, but I decided to just leave it as it is. In hindsight, adding a checkpoint just before the stairs part might have been a better choice. I appreciate the honest feedback!