Oh perfect, yeah that's exactly the kind of thing I was thinking--fans or spring-loaded platforms that make the ball bounce over obstacles. Happy to share the code, but I just used Unity area effectors to create the breeze force. They basically work right out of the box.
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ah thanks. I have actually never looked at area effectors before but I did figure out how to code it >.< I will check out effectors - its probably much easier! And a ball bounce would actually probably be ridiculously easy with a very bouncy physics material - thanks for that. I wasnt sure about working on this game after this jam, but now I feel like I have to!