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(+1)

I love this! Golf games is one of my favorite genres. Mixing card-based actions with golf is very fresh to me and I had a blast.

I did run into a dead-end with the sharp objects in the middle of a level and a vortex around it while only being dealt a "Up" card with no shuffles. Maybe to avoid deadlocks like these you can deal random cards when the user restarts a level?

I particularly enjoyed the music in this. It felt like every level had it's own soundtrack which is super impressive if true!

Awesome job. In my opinion it's worth extending on this game for a more full and rounded experience.

(+1)

Thank you so much for playing and the feedback! 

ah yes... that last level does seem to be a tripping point - I agree, having cards added when you spawn in should help a lot!

Each level does have it's own music, which I did source, but it was fun picking the right kind of sound to fit the type of experience I wanted the player to have - glad this landed! I am learning to compose music but with game dev too that's taking a back seat lol.

These comments have helped give me the drive to flesh out the game a lot more, so thank you again!