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Once we had the boosting mechanics, that loop seemed like the best way to go. Constant risk/reward between being immortal and having to be careful which trees to clip through. Glad to hear it works!

I agree about the timer bonus popup. We ended up putting those indicators in near the end, so I recycled the code for the tree fragments. I agree, it could be telegraphed better.  Thank you for playing!

All credit for the sounds go to Blackdrake21, I did add some code to randomize pitch but he did all the voiceover work. Our cats were not amused with him growling at the screen over and over to get a good take, but we hope they forgive us someday.