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(+1)

Nice game! The mechanics are pretty interesting, as you're constantly switching between trying to avoid the trees and then wanting to hit them once you have a power up. It's a quick and satisfying game loop that makes it easy to keep playing! Also, I know everyone has already mentioned this, but the sound effects really bring everything together. They're so cute!

One thing I might improve is the visibility of the +(dragon) icon that appears when you fill up the Next Time Bonus. It gets lost in all the "Wee!" and "Ouch!" labels and it took me quite a while to notice it. Maybe it could go beside the dragon bar on the left, or just in the middle of the screen?

Otherwise, great job!

(+1)

Once we had the boosting mechanics, that loop seemed like the best way to go. Constant risk/reward between being immortal and having to be careful which trees to clip through. Glad to hear it works!

I agree about the timer bonus popup. We ended up putting those indicators in near the end, so I recycled the code for the tree fragments. I agree, it could be telegraphed better.  Thank you for playing!

All credit for the sounds go to Blackdrake21, I did add some code to randomize pitch but he did all the voiceover work. Our cats were not amused with him growling at the screen over and over to get a good take, but we hope they forgive us someday.