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Hell, the same old problem arises again, the office is converted at the wall still has the probability of being pushed out of the wall, and this problem is more likely to occur when there are obstacles next to it

Oof, I imagined it might still be a problem.

It's a very hard problem to resolve, at least for me, because of all the vector management and meshes animations and them coinciding perfectly. Later I will try to resolve this issue. 

It is now in my notes, thanks hawkwk!