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(+1)

A fantastic visual experience. The voice acting sells the whole package, while the overall visual design and creates a fantastic mood/atmosphere I think the pixel art is bit blurry, as well as the overall lighting being a bit dark - I had to increase my screens brightness to see more of the game. 

While I thoroughly enjoyed the dialogue, one mechanical critique I have is that I do wish that when I skipped dialogue that it didn't skip the voice acting as well, so that I could hit the skip the text animation and read it in full while also listening to the voice acting.

(+1)

I'm thinking the next time I use character sprites like these I may increase their pixels by  at least 1/4, they're currently 32x96 or 64x64. I had intended for the visuals to be quite dark but I also believe they turned out a little too dark, the lighting in the WebGL version seems to suffer slightly too.  I may look into your suggestion about the textboxes next time I implement a similar system, perhaps I could make it an option to skip the 'text scrolling' effect all together, as I quite like it but I'm aware others do not. Thanks for your kind and insightful words, and yes these voice actors were all incredible!