I'm thinking the next time I use character sprites like these I may increase their pixels by at least 1/4, they're currently 32x96 or 64x64. I had intended for the visuals to be quite dark but I also believe they turned out a little too dark, the lighting in the WebGL version seems to suffer slightly too. I may look into your suggestion about the textboxes next time I implement a similar system, perhaps I could make it an option to skip the 'text scrolling' effect all together, as I quite like it but I'm aware others do not. Thanks for your kind and insightful words, and yes these voice actors were all incredible!