Very neat and polished submission. The UI is nice and so are the backgrounds, even for just one room to look at, I can't say I stopped appreciating the details. The music is all quite suited to the moments but I do feel the "dialog" noises are a tad loud compared to the rest of the music and sounds.
Intro cinematic seems to take a little too long, but it is very well done. At times it felt like it was increasing in speed and then felt like it'd slow down again. It did however do a great job at establishing the lonely hopeless feelings you were going for.
Some nice humor in the existential dialog. Also I couldn't help but laugh at the silly word puns like cantenna or Hops Johnkins. The food requests, or rather, denials were all quite humourous too.
The wiki is a good source to have but also can feel a little tedious to get through and continually reference. Also the titles of each individual page seem to get a little too close to the body text of the subject.
One tiny lil bug I noticed, investigating the material printer seems to say some form of the same dialogs twice, almost like you had two drafts of similar things that both made it into the UI.
As some others have said, the repeated animations do seem to take a bit long for as much as we're required to watch them. I get Boddington doesn't have much reason to feel rushed but it started to feel like a drain after watching the same ones so many times. It does seem a little beyond my logical reasoning to figure all these puzzles out too, so a walkthrough would be welcome. Although I didn't have the perseverance or the smarts to see it all the way through, this is super impressive for the jam and feels thoroughly polished.