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(1 edit) (+1)

I think the only problem with this game is that you can walk right by events. Apparently I dropped my wallet, but since I took an extra step I don't get to pick it up. It's not an action game, but it's good for what it is.


Although I kind of played it like an action game. Left Right Left Right!

Your legs are hurting badly

Left Right Left Right!

Yeah, I was a little back and forth on walking through events, but ended up adding it because I thought it would add to the chill vibe if you could ignore everything if you really wanted to. I can definitely see how it can also be a bit annoying though. Maybe just make it take a bunch of steps to pass them? I don't know, sort of thinking aloud.

Anyway, thanks so much for taking the time to play and leave some feedback! Your comment about playing it like an action game makes me think that a similar idea could work with a more stressful game about soldiers marching, haha. Might be fun to explore.

(1 edit) (+1)

:)

(this is me acknowledging your response without adding any more)