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I really enjoyed the atmosphere and hidden story being told in the game play. I also think you guys beautifully used the mouse and keyboard to enhance the gameplay instead of bring it down. 

I really liked the usage of dreams and to tell the viewer all of this is meaning for something bigger which we somewhat find out at the end. Very beautifully done! The art was also beautiful to the story, I can't wait to see you guys release the bigger game when it does come out :) . This is one of my fave submissions so far for the jam. 

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Oh, we're in the faves! Thank you so merrily!!)

Can you tell us more on the controls? What is it you liked the most?  We're thinking of the way to make the controls simplier in the full-play, however still intend to use mouse + keys, with keys for movement (we feel the idea of wandering through the dreamscapes is best felt with every step made/pressed, not clicked). 

There's an idea of hypnotic regression behind the actual events on the screen. We shall tell more and reveal other chars and the whole story in our bigger game. Still, this little prologue acts on its own and may give lots of hints (even answers) to whatever will be in developing OutopiA. 

Thanks for encouraging us!