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Really like the art, the range of your melee attack, and most of the boss attacks! Really wish I could hold down a button to keep attacking since its sort of a long fight. I've gotten pretty stuck on the electricity wall boss attack, I'm seeing now that you can jump really high if you keep holding down jump but it took many tries to figure that out.

Overall you definitely created a really good foundation for a 2d combat game!

Thanks for the kind words.

I know the bossfight really throws players in on the deep end, if me and my team end up continuing this for the super metroidvania month the level preceding him should tutorialize some of these things.