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(+1)

The atmosphere is great, with some good lighting. The pixel art is also great, and fits the Souls inspired setting. 

Some thoughts:

- The sound design feels a little clunky. An example is the footsteps of the player and the knight.  The footsteps are too loud. When there's 3-4 enemies on screen I can barely here anything else! 

- The game could have started a little easier and in a smaller area to introduce the player to the core mechanics before falling into that big area. 

Definitely keep working on it!

Thanks for the feedback! It's true that sound is clunky as it's what I spend less time on, it really helps to know which sounds should be tuned down. Regarding the starting area, I would really like to expand it with its own enemies and boss so it can introduce the core mechanics better. It's something I'll be working on in the near future.