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The art is simple but visually pleasing. The environment is maybe a tad bland but honestly kind of works with the dreamy feel when the music is playing with it. The characters look neat, I like the night a lot.

Somewhat of a nitpick, advice I've gotten before has been to make things the player can't do (at least yet) more obvious. At certain points I kept trying to get onto certain platforms before giving up after realizing I probably needed to unlock something to get there; if they were obviously to high or far for me to jump it'd be less likely that I aimless try.

The SFX were a nice touch too, like when the crow attacks or the walking sound of the knight or the squish of the player.

Nice entry.

Thanks for playing! Environment probably couldve used more varied/frequent decoration but I did what I could with the time I had.  Which platforms were giving you issues? I'm guessing the one right at the start with the health upgrade on it was one because that one's very close to being reachable with no upgrades, but were there any others?