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(+1)

Why do I feel so hungry all of a sudden?


Congratulations on your first published game, that is no small achievement. It has something of a tutorial about it. You explore a small town before you go out into the big open world. I like that.

I've made a few observations. Most of them are nit-picky, but a bit of feedback might be helpful for future projects. Or at least for the ones with no looming deadlines ...

-It would be great if dialogues could be advanced with the down (or s) key. I always fast-forward the text for faster reading and kept accidentally selecting options from the dialogue level.  

-Some of the tree roots are in front of the character if you get too close.
- I had a few problems with the shopkeeper's dialogue. Some text overlapped and it became difficult to read.
-The shopkeeper kept "stealing" my items  - whilst paying for them. It's quite funny, but maybe you want to change the word "stole" in this context.

-I don't mind swearing, but it felt like it came out of nowhere in this game. But then again, that might have been on purpose. It's not really a problem anyway. Just something I noticed.

It sounds like I didn't enjoy your game, but I did. These are all minor things (except for the overlapping texts). I hope you don't take all this as discouragement. I'd love to see you improve on aa already promising start. The choice of your backgrounds, portraits and sprites is very fitting. Gives the game this chill atmosphere (at least for the most part ^^). And I like the characters. Very appropriate for a small town. The fact that Spud is based on Alphys is too sweet.

 A really fun little game. Keep up the good work!

Thank you for this feedback! I'm very glad you enjoyed playing the game :D