1) What's the best option to make a door/secret panel less noticeable? Pic related, but generally could be useful to just make doors fitting more with the general lightning environment.
2) How do I make a destructible wall or object within the engine? Can you regulate the level of damage they can take in?
3)There's also this bug that happen once in a while, in which some surfaces on meshes disappear for no apparent reason during the engine rendering, even if they do appear in the editor map viewer, I can't exactly pinpoint what cause this problem tho.
4) When you disable the BPS, a copy of the previous mesh remain in the map, impossible to remove or select unless you move away the original unBPS mesh or closing and reloading the map. If this is a bug, could it be fixed?