Ok so i have made alot more progress but i still have a long way to go. Managed to use the city map from Essential Game Assets, but replaced all of the buildings with the buildings from the Hammer 2 game kit. I stumbled upon a beauty of a unity game asset, and free no less, Game Object Replacer, made replacing object really easy (https://www.assetstore.unity3d.com/en/?stay#!/content/21655). So, I implemented 7 christian radio stations and used the free PSD logo templates for the radio station logos (https://www.assetstore.unity3d.com/en/?stay#!/content/103928). After replacing buildings, props, cars, characters its now time to implement enemies, collectables, objectives, main menu and closing credits. Here is a video of my progress so far:
I'm feeling pretty good with my progress so far but still have much to do, also still shooting to port to OUYA, but if i don't for the deadline, I'll probably port it to OUYA afterwards. I noticed the radio player may sometimes glitch out and display the wrong title of the currently playing song, but if you change stations and change back it fixes itself. Also managed to make a radio station from some Ravenscroft audio that I got on my CGDC 2004 DVD I got waaaay back from my trip to CGDC 2005. Still, deciding if i want (or have time) to implement a traffic system...