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(+2)

So, it's a little rough. Every level I tried either ended with me falling out of the map (and having to restart the game) or getting stuck on a piece of geometry (and having to restart the game). I'm also not really sure how this relates to the jam theme. 

As for the music, I think you're probably better off using unlicensed stuff (or honestly just no music at all), rather than songs that are very obviously licensed (The constantly repeating audio watermark in the tutorial made me feel like I was becoming schizophrenic lol). I'd say try to make your own music tracks (Which I definitely think is worth taking a shot at), but as someone who's been struggling to make shitty music for my past few jam entries, I know how much of a pain that can be lol.

I made 1 song in the game and the others are a friends he let me use ( The tutorial music is suppose to do that. I wanted the player to think think there being watched) . As for falling out of the level Just press 1,2,3 to restart the levels ( depends on what level your on) . For getting stuck on geometry Idk how to fix that but at the end of the day it is a beta. As for the theme the game is the shrine where ppl perform sacrifices ( Not irl) to please the entity inside the game but when they are killed the entity forces the spirt into the game forever stuck in it. 

U as the player are a friend of Alex who was last seen at home. Trying to find him u head back to his house where u find the game next to his old N64  taking it to see if it had any info to what happened to Alex ( because he love the game Outcast 64) After booting it up u find the game ant what it seems.

(+2)

Fair enough on the songs. I still think it's important to look at your game objectively as your making it, as people playing aren't going to have nearly the amount of context that you do. When I start your game, enter the tutorial level, and immediately hear what sounds to be an audio watermark (I think it's saying "Audio Jungle"?) repeat every few seconds, I don't think "I'm being watched", I think "did this person use the wrong music file here?". It doesn't feel intentional. Maybe if it happened less often or was less noticeable it would work better?

I'm also assuming a lot of the story information you mentioned here is located in the google drive link in the truck level. I don't really know what you expect the player to do there, screenshot the text and then type it in character by character in their browser? Most people aren't going to go through the trouble of that for a jam game, and it makes it difficult to rate the game when a lot of necessary information is located outside of the game itself.

You clearly have a lot of ideas, and you enjoyed making this- which at the end of the day is what this is all about! I hope you understand that I'm just trying to be constructive.