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(+2)

Sorry, but these ideas are kinda low...

I myself have some desires for LonaRPG but I'm not even trying as I see how much Eccma is working on game ( not much really xD )

I'm pretty active player of this game and contributor of LonaRPG Wiki ( reading articles - mostly about quests - You read my work :P ) and together with some other active players we agreed that things like being able to buy house / do farming / have random dungeons to rescue girls and more would be a lot better than Your ideas.

From my point of view Your ideas are not important for gameplay, some of them conflicts with lore as annuilein said and You could just say everything in like one sentence "more quests, more outfits, more locations" thats how I see Your suggestion... sorry :x...

Well decision is up to Eccma but as player who played over 300 hours in Lona I'm gonna say that non of these Ideas catch my interest.


Ability to Buy House ( let's say 15 Gold Coins ) for You and alternate place where Cocona can stay, ability to buy furniture and live "happy life" :P

  • New NPC is added to Noer Backstreet - let's say "Document Dealer" ( 15 Gold Coins )
  • You can talk to him to buy Key and Ownership of Noer House, after that You can see new location next to Elise House ( after all they are friend, right? )
  • When Lona visit her new home she notice that she got scammed and house is in ruin ( NPC should be gone from Backstreets then )
  • Now Lona have no other option than to just "repair" house so she can move in and live
  • Rooms can be repaired and furniture bought, House will provide Lona with safe place to sleep and keep items ( second bank ? )
  1. Main Room - Improving this room adds / upgrades ligths / walls / floors etc. in whole house
  2. Lona Bedroom - Build that to be able to sleep and regenerate energy / skip time
  3. Kitchen - After building, sleeping will also regenerate Lona Hunger ( Let's say 10 / Kitchen level with limit of 5 levels of Kitchen )
  4. Cocona Bedroom - Unlocked after Cocona Quest, if Cocona lives in Burning Keg, there is Dialogue option to move her to Lona House
  5. Bathroom - works as Toilet and bath for girls to share :P Cocona bath time <3

Also... reason why Lona House should be next to Elise is so Elise can dig tunel to Lona :D ahh Yes Elise is pretty fucked up, in some points he is more hardcore than whole game :P #HappyFamily

(1 edit)

Maybe we have different vision on a game but for me Lona is more about challenges and dark fantasy. 

Life is unfair and full of shit

  • Government are slave traders and corrupted
  • Church full of pervert sadists
  • Lot of beggars
  • People in bar can fuck you after dance and a lot of other shit, and the death can be after any corner

But even in this situation you have a freedom. You can create your own story.  Never give up (or give up if you want). Find good friends, or become addicted slut, explore the world or stay in one city, etc. Do what ever you want you are free.
This game is about freedom in real medieval dark fantasy world. Not a fairy tale, where you can buy home and live happy life on farm etc.

But it is for me, good that you have your experience
(2 edits)

tus ideas tambien son flojas... la trama central de Lona es escapar de la isla ya que esta completamente condenada, te recuerdan que esta condenada en el final, te recuerda que esta condenada cuando greyrat te pide que convenzas a cecily a partir de la isla y te lo recuerda lona en varios dialogos, comprar una casa de una isla que esta condenada y solo podes pensar en escapar seria de todo menos inteligente.

cuando escapas de la isla en el barco te dicen que la isla fue arrasada por los orkinds, incluso Bigmama se ve obligada a irse si esta con cocona, O si esta sola y sin cocona termina muerta y convertida en un esqueleto, ¿a vos te parece que una pueblerina como es Lona podria quedarse en la isla cuando una aventurera veterana se ve forzada a irse o morir? No tiene sentido y habria que cambiar la historia completamente para que funcionara una idea tan absurda como esa, Bigmama con el libro de cocona y un ejercito de esqueletos a su lado perdio, seria imposible que LONA sobreviviera, y recordemos que es una chica comun y corriente como todas. 

al igual que los cultivos, el mapa es grande y extenso lleno de bosques donde encontraras carne y verduras en abundancia, NADIE se quedaria viendo como crecen unas zanahorias mientras la dificultad  de su mundo aumenta cada dia, ¿y cuando crezcan que? en la dificultad DOOM se pudren y las pierdes en menos de medio dia, SERIA COMPLETAMENTE INUTIL ya que solo con salir de la ciudad ya pierdes 1/4 de dia. 

en cuanto a las mazmorras... supongo que podria estar bien y argumentar "los orkinds se expanden" o "¡encontraste una mazmorra desconocida!" aunque dudo que alguien pierda su tiempo en ellas si no viene de la mano con una mision, y crear una mision para cada mazmorra al azar seria complicado por decir lo menos... seria posible si lo añadieran como una mision de el gremio PERO aun asi dudo que sea rentable.