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Modding and decrypting LonaRPG

A topic by supreme_love created Jun 20, 2023 Views: 19,986 Replies: 13
Viewing posts 1 to 5
(1 edit) (+2)

Hello there

I would like to make few valuable things for LonaRPG, but faced with issue while try to understand how it works
I can't found good thread where I can ask questions about helping to develop LonaRPG so I think it would be great to have one here )


1. Easiest way is to add translations: this is I already did for English here, feel free to use


2. Second is Modding guide here: https://lonarpg.fandom.com/wiki/Modding_Guides
But by some reasons I have no Game.rgss3a or any other files with *.rgss3a, so first question to developers:

Where I can find this file? .rgss3a or can I ask you to share a bit more detailed description on how to load LonaRPG project to RPG Maker MV? (or which version I need?)

3. Third one is described in folder \ModScripts\_readme.txt with few examples here... For simple things it is more or less clear but

can I ask to share bit more detailed example? (if option 2 is not possible)

In any case many thanks for the developers for the game. 

Wish all of us more new cool content!

(5 edits) (+1)

Also I would like to share with you my ideas that would be great to add to the game

Feel free to share yours or discuss ideas from the list below:

  1. It would be great to add more clothes to the game. I now that adding clothes is not the easiest part (require a lot of images), but this is the part of the game that we see most of the time, so it would be great to improve.
    1. Fishkind clothes - fishnet on the nude body
    2. Sexy armor like Xena Queen had
    3. Sexual nun robe
    4. Sexy mage
    5. Pirates captain clothes
    6. Sexual demon-succubus panties and bra
    7. Maid clothes etc.
  2. Add more items to the maps to improve investigation passion. There is a lot objects on the maps but not so much that you can interreact with. Even if you found in barrel an apple or fish it is much better than nothing. And this will not ruin balance because if you want in Lona you always can get a lot of moneys (from cheats to repeatable quests like collect 4 weed that you can collect in advance). This is more about inspire people to explore more, different locations. Maybe even not only quest locations
  3. I think it would be great to add more sexual work like quests to the game. Like day-to-day routine as real people have.
    1. You can work as a maid and doing dirty work like washing dishes, laundry, cleaning and  being harassed by master
    2. Work as tutor for perv young nobles (if you have enough wisdom) and being harased by them and their parents
    3. Work on a Goblin milk farm as a cow
    4. Work on a farm in the village and enforced to have sex with pigs and horses
    5. Or join beggars and as for a food and being fucked by people around
    6. Work on the pirate ship as a whore
    7. You can be a nun in monastery being constantly harassed by monks and executioners
    8. Take part in mad mage or necromancer experiments being tortured and harassed or some necro sex
    9. Be imprisoned in Asylum for psycho experiments etc.
  4. And the last one it would be great to create few pre stories for reborn like you can reborn as Orc in orc cave, or as nun in monastery or as noble in Church like small story that as result leads you to Burning Keg etc.

And what do you think? What you would like to have in the game?

(+1)

Few more ideas/scenarios for Lona

  1. Work in Gloryhole
  2. Be captured as a witch and burn in Fire (you can try to escape while in prison and tortured by which hunters)
  3. Work as toilet cleaner in City
  4. Work as messenger or carrier between cities
  5. Join thief's guild and do some steeling quests
  6. Or join forest band and attack trade caravans or churches. Can be harassed in band and if captured
  7. Become sex addicted or kind of demonic quests where you need to corrupt people to sex all around the world
(4 edits) (+1)

Maybe I'm writing too late, but as I progress through such a wonderful game as LonaRPG, I have a small number of ideas that could look interesting in the game, so...

1 I think that in lonarpg it would be great to add some debuffs to skills and strengthen existing buffs

For example, for a succubus to shorten the time of onset of thirst for sex and make a debuff in his long absence

, for the Semen demon, add buffs after consuming semen and add a debuff (semen addiction), which will happen if you refrain from using it for a long time.

as for the exhibitionist skill, I would suggest lowering the mood when wearing clothes and raising the mood when being near other NPCs when Lona is without clothes and adding the ability to receive special mood bonuses when masturbating in public

 and I think that this would make the choice of skills more situational and dependent on the current build., having positive traits for some classes and negative for others 

2 more interactive actions with partners

the ability to use potions, food, equipment and other items on them and gives the opportunity to extend the hiring on the last day before departure (for exchange points, of course, if the partner is not a Fishkinds).

3 There is a slave trade in the game, and I think it would be great if you had a slave as a partner with an infinite term of employment, but with a need for food and the ability to force him to do simple work, such as prostitution, picking herbs or fruits in the forest, etc.. (but you will need to monitor the health of your slave, because he will be treated like garbage, and he can easily be killed if Lona leaves him somewhere alone)

4 stealth system for some types of enemies, where detect the enemy in advance  will depend on the  survival trait (in stealth mode, the enemy sprite becomes invisible or too transparent if the Lona has turned its back on it or is more than 5-10 meters away from it)

5. Add a "sect of pain" that will conduct bloody rituals, sacrifices, etc. and the opportunity to join there in the presence of a masochistic trait (or abomination race), in which it will be possible to get a global hero class change by opening a branch of active and passive skills associated with reducing the amount of current health and receiving buffs and damage skills (as a blood mage, warrior, succubus) when receiving a permanent debuff for classes for example, for a mage to reduce the maximum amount of hp by 50%, for a warrior to reduce the heal received from all sources by about 50-70%, and for a succubus... (I don't have any ideas about a succubus, sorry :<)

6 Add more death screens that will be played when Lona dies under unusual circumstances, for example, if you die when the Cocona was in command, then after death a scene will be played where the Cocona resurrects Lona as a mindless undead.

And that's all the ideas I have at this moment :)

(3 edits)

The game file can be found in the dev bak version on the subscribe star 10 dollar tier



Also alot of these suggestions wouldn't work lore wise theres no stable society in noer its in a state of total apocalypse

Yes I haven't it because don't know that this is in paid version )))

Thanks for pointing me

paid version? this is also a paid version but its not the unstable version its just equal to the subscribe star 2 dollar tier the 10 dollar tier is the unstable tier and its liable to uhh.. implode. its pretty unstable.

(+2)

Sorry, but these ideas are kinda low...

I myself have some desires for LonaRPG but I'm not even trying as I see how much Eccma is working on game ( not much really xD )

I'm pretty active player of this game and contributor of LonaRPG Wiki ( reading articles - mostly about quests - You read my work :P ) and together with some other active players we agreed that things like being able to buy house / do farming / have random dungeons to rescue girls and more would be a lot better than Your ideas.

From my point of view Your ideas are not important for gameplay, some of them conflicts with lore as annuilein said and You could just say everything in like one sentence "more quests, more outfits, more locations" thats how I see Your suggestion... sorry :x...

Well decision is up to Eccma but as player who played over 300 hours in Lona I'm gonna say that non of these Ideas catch my interest.


Ability to Buy House ( let's say 15 Gold Coins ) for You and alternate place where Cocona can stay, ability to buy furniture and live "happy life" :P

  • New NPC is added to Noer Backstreet - let's say "Document Dealer" ( 15 Gold Coins )
  • You can talk to him to buy Key and Ownership of Noer House, after that You can see new location next to Elise House ( after all they are friend, right? )
  • When Lona visit her new home she notice that she got scammed and house is in ruin ( NPC should be gone from Backstreets then )
  • Now Lona have no other option than to just "repair" house so she can move in and live
  • Rooms can be repaired and furniture bought, House will provide Lona with safe place to sleep and keep items ( second bank ? )
  1. Main Room - Improving this room adds / upgrades ligths / walls / floors etc. in whole house
  2. Lona Bedroom - Build that to be able to sleep and regenerate energy / skip time
  3. Kitchen - After building, sleeping will also regenerate Lona Hunger ( Let's say 10 / Kitchen level with limit of 5 levels of Kitchen )
  4. Cocona Bedroom - Unlocked after Cocona Quest, if Cocona lives in Burning Keg, there is Dialogue option to move her to Lona House
  5. Bathroom - works as Toilet and bath for girls to share :P Cocona bath time <3

Also... reason why Lona House should be next to Elise is so Elise can dig tunel to Lona :D ahh Yes Elise is pretty fucked up, in some points he is more hardcore than whole game :P #HappyFamily

(1 edit)

Maybe we have different vision on a game but for me Lona is more about challenges and dark fantasy. 

Life is unfair and full of shit

  • Government are slave traders and corrupted
  • Church full of pervert sadists
  • Lot of beggars
  • People in bar can fuck you after dance and a lot of other shit, and the death can be after any corner

But even in this situation you have a freedom. You can create your own story.  Never give up (or give up if you want). Find good friends, or become addicted slut, explore the world or stay in one city, etc. Do what ever you want you are free.
This game is about freedom in real medieval dark fantasy world. Not a fairy tale, where you can buy home and live happy life on farm etc.

But it is for me, good that you have your experience
(2 edits)

tus ideas tambien son flojas... la trama central de Lona es escapar de la isla ya que esta completamente condenada, te recuerdan que esta condenada en el final, te recuerda que esta condenada cuando greyrat te pide que convenzas a cecily a partir de la isla y te lo recuerda lona en varios dialogos, comprar una casa de una isla que esta condenada y solo podes pensar en escapar seria de todo menos inteligente.

cuando escapas de la isla en el barco te dicen que la isla fue arrasada por los orkinds, incluso Bigmama se ve obligada a irse si esta con cocona, O si esta sola y sin cocona termina muerta y convertida en un esqueleto, ¿a vos te parece que una pueblerina como es Lona podria quedarse en la isla cuando una aventurera veterana se ve forzada a irse o morir? No tiene sentido y habria que cambiar la historia completamente para que funcionara una idea tan absurda como esa, Bigmama con el libro de cocona y un ejercito de esqueletos a su lado perdio, seria imposible que LONA sobreviviera, y recordemos que es una chica comun y corriente como todas. 

al igual que los cultivos, el mapa es grande y extenso lleno de bosques donde encontraras carne y verduras en abundancia, NADIE se quedaria viendo como crecen unas zanahorias mientras la dificultad  de su mundo aumenta cada dia, ¿y cuando crezcan que? en la dificultad DOOM se pudren y las pierdes en menos de medio dia, SERIA COMPLETAMENTE INUTIL ya que solo con salir de la ciudad ya pierdes 1/4 de dia. 

en cuanto a las mazmorras... supongo que podria estar bien y argumentar "los orkinds se expanden" o "¡encontraste una mazmorra desconocida!" aunque dudo que alguien pierda su tiempo en ellas si no viene de la mano con una mision, y crear una mision para cada mazmorra al azar seria complicado por decir lo menos... seria posible si lo añadieran como una mision de el gremio PERO aun asi dudo que sea rentable.

Developer (1 edit) (+1)

Game is made by rpg maker ace.


game.rvproj2 can be found by purchase rpg maker ace.
and yes.   its in dev bak. because its a backup for myself, not end user.
RTM release(like ver on itch) is faced to market.  will delete anything unused to decrease file size.

Modding guide is trash shitpost made myself.   cant help with my broken english ,  i already did my best :-/ 

(1 edit)

Oh cool, didn't know that this is in paid version will buy it in this case )
So if I would like to develop something like mod to Lona RPG I need

  • RPG Maker Ace
  • I think Ruby an all around it )
  • And buy LonaRPG version with proj files...

Ok will try

P.S. If you need any help with any materials on English I will be glad to help )

I would like to try create some mods and maybe write good manual how to do that for other people. 

Really great game and not only lore but framework for adding clothes to Lona model

(+1)

Can I ask one question, what the difference between "$10 Release DEV.BAK" and  20$ "include DEVBAK.ART link", will I miss something if buy 10$ one?

(1 edit) (+1)

just a repository of fan art and the clip art files used for various things and a few feira's quest clip studio paint files

and you can view most of said fan art on the discord which is in roomlinks