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Fun and cute game. There were funny animations and interactions throughout the game and the art style looked great. Puzzles were not too difficult, but were also hard enough that they required some amount of thought (which is a good thing).

A few pieces of feedback I have: the continue button seemed to have an inconstantly sized collider, and if it was bigger, or if you could always use enter to progress dialog it would work a lot better. Next, I think there should either always be a custom cursor, or never one, or at least make the Windows cursor invisible (put Cursor.visible = false; to do this). Lastly, some of the characters had the same dialog  before and after they were dead which was a bit confusing.

(+1)

Thanks for playing! Actually, I always avoided drawing, because it always turned out bullshit. That was supposed to be lo-fi shit too. I'm surprised that something cute and cool turned out.  Thanks for the feedback on the technical part. Yes, a few tests before submitting wouldn't hurt. Yes, the problem with the continue button prevents you from reading dialogs, and the problems with dialogs are a bit confusing.