This game seems like it has some potential to be a fun mobile game. The tooltips need better triggering if so much information is going to be stored in them. I liked the concept and found it kinda addicting, played a lot of rounds, but I think there are some bugs stopping progression. My top score was 15 months.
Notes from gameplay:
brown
tooltips over UI are hard to trigger
- what does physical mean?
this background is kinda making me dizzy heh
am i planting potatoes or chunks of peasants, the game name has me wondering now...
this grow animation on the planting is cute and sleekly done
i want some sort of visual and audio feedback when I select a potatopeasant
wish i could click and drag to fill in spaces
also does each flavor of p
soil health - should be Affects instead of Effects
what do the different flavors do?
i now have -25 chunks of organ, I think i'm winning
game over, the nerve!
I made -55 people, I think that means I helped the earth the most!
ok round 2, this time don't skip 5 months in a row playing with UI
these people eat so much
how do I harvest the potatoes?
oh the tooltips for the potatoes are working on my 3rd try
noooo i can't make a pretty pattern of alternating potatoes - there is one plot too many!
i don't think potatoes are growing?
ok another go. 11 months without growing anything
oh hey some grew this time in july. They didn't last round
ok this is kinda stardew valley with death mechanics
15 months
I think the size of the board is making me want to plant way more than I should
some extra text behind the restart button
the kumara didn't grow after 8 months
maybe the temperature adjustments are messing with something?
I'm not good at this game, I think lol
but kinda addicting
would be good on mobile