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That's about what I expected haha. Thanks for playing for so long, and thanks for the positive feedback. This was a lot of fun and very educational, and I will continue development on this game soon.

There are objectives on the NW and SW diagonals (relative to the spawn point) but no clues point there. You can get to them quickly with dragonfly (all green). The SW diagonal leads to a boss fight which is one of the objectives. The NW diagonal leads to an enemy that is also part of multiple objectives.

The .pck file and the executable binary file are just what Godot produces for Linux builds. I think packaging them both into a single zip is a great idea. I will do that at some point.

I'm not so sure the windows executable will even work lol. I will probably just remove it - I was just excited to test out the build features of Godot heh.

(+1)

Oh cool, I'll make some time to check out those locations :)

Wow, thanks!