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(1 edit) (+1)

Thanks for the feedback! The goal of the game is to gain the maximum score while making the best use of your seeds. For example planting compatible crops next to eachother gives u a higher score than incompatible crops. Some levels also have some agroforestry involved in them which also increases your score.

I made just 3 seasons: spring, summer, autumn. I didn’t add winter because I didn’t know any crops that can grow in winter (atleast in Europe). And i get your point, the seasons don’t really do anthing besides changing the visuals.

Music is repetitive because of the timeframe I had.

And lastly the book is strictly there because I wanted to make the design of the game an illustrated page in a book.

Again, thanks for the feedback and for playing :)