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Darius

25
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3
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A member registered Jul 31, 2021 · View creator page →

Creator of

Recent community posts

Thanks for the feedback Loressa. You can drag everything in the game (seeds,actions and the compatibility menu). I didn’t really have time left to add depth to the tutorial and teach the little things in it. I guess that’s the downside, because I didn’t teach everything and let the player guess, it made it difficult for some players to figure out what to do and stopped playing because of that.

Thanks for the honest feedback once again :)

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Thanks for the feedback! The goal of the game is to gain the maximum score while making the best use of your seeds. For example planting compatible crops next to eachother gives u a higher score than incompatible crops. Some levels also have some agroforestry involved in them which also increases your score.

I made just 3 seasons: spring, summer, autumn. I didn’t add winter because I didn’t know any crops that can grow in winter (atleast in Europe). And i get your point, the seasons don’t really do anthing besides changing the visuals.

Music is repetitive because of the timeframe I had.

And lastly the book is strictly there because I wanted to make the design of the game an illustrated page in a book.

Again, thanks for the feedback and for playing :)

Thanks! heh, I worked every day for 12 hours.

Thanks for the feedback! I was a little too ambitious with some mechanics and had to cut some things out. Because of that I had no time left to create things such as indicators or add more depth to the tutorial.

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The walk animation is amazing haha, it was so unexpected and I laughed really hard. Buying crops was a little confusing as I didn’t realize I couldn’t get certain crops because they were too expensive. But in the end I bought them and planted them. They grew a little slow but still managed to sell them.

I could see this idea having some potential.

Interesting concept, and has potential to be explored further.

Making it so you can actually see the settlement and the land you are farming next to it would add soooo much to the game. Aside from that, good job!

The art is amazing, I really like it! Well done.

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The art reminds me of old retro games and I love it! Also I noticed that as you zoom the sprites change, interesting little detail and sells the idea of a retro game!

I really like that you can change from a first person view to a top down one. The only problem I have is that the fov on first person camera is to low, but that’s just a preference. Good job regardless!

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The concept is really awesome! First time seeing a 2 player game in a gamejam. The art is also amazing. Good job!

Love the music! Also I don’t know how you managed to pull off such an art style in just 5 days. Good job!

Unique idea! The way you start in basically a wasteland and as the time passes, slowly plants grow and populate it was really interesting to me.

One thing I would change is the camera movement to have WASD or atleast arrow keys support because at the moment trying to click the button on the right usually moves the camera.

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The art caught my attention. The only problems I encountered are that:

  1. I couldn’t get past the bee hive.
  2. Space didn’t really do anything. Aside from that well done!

I really love the art, and especially the 2.5D enviroments! The story is also really good.

I really love the music. Good job on that!

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The idea of a farmer regenerating a devastated field back to green is very interesting. I really love the 3D effect the trees have, it gives a sense of depth to the pixel art enviroment. And the music is just fantastic, Good job!

Interesting gameplay loop. The only problem I have is that some parts of the game don’t really fit together. For example the cartoony UI and the pixelart style. But apart from that well done!

Good job on making the game so polished, I am impressed that you managed to do all that in such a small timeframe.

The art is very lovely!