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Ah yes, I did figure out the panning feature. What I meant was should the icons of each planet, shop, random event, battle, etc. be visible on the whole map for each planet?  Or should it only show what each planet holds adjacent to your position, such as the 1-2 planet choices in front of you at the moment to add a bit of mystery to your decisions down the line? Just an idle thought.

I wasn't sure between adding mystery or letting the user plan their route. For now, I went with planning the route.

I'm planning on having 4 maps in total. They other maps will have a more complex route system so planning might be needed.