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(+1)

The art looks so nice! And it sets a nice tone to play. Finding that the trees are being killed gets you somewhere, I get it. But the workers are so unfairly tough!! I was expecting to do some talking before fighting maybe?

Well, you may have the idea in your mind already. With a non-fight mechanic, this might turn into a nice adventure game that could bring consciousness about deforestation for sure (if you were going for that).

Anyway, it does work pretty good as a prototype even though I'm not a fan of this type of fight games

(+1)

Thank you! Yeah, the workers are way harder than intended. We didn't implement combat until the end and had to submit without much testing. Definitely learned a lesson there on prioritization. 


I like the idea of taking a non-fighting route for the game and that was something we hadn't considered. Thanks again for playing.